RTG

How Betty Adamou founded Research Through Gaming in 2011 to make research as engaging as a game, and how to work with her.

I founded Research Through Gaming (RTG) in 2011. I thought: online surveys are pretty boring, surely there is a better way? I decided to capture what is so engaging about games, and use that in research. The result has been ten years of working on exciting projects with fantastic clients worldwide.

This section tells you more about RTG, my services in this area, client and player testimonials, and more.

Making games for research, marketing, training and education

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Bestsellers and services

Clients

Clients of RTG include UKTV, the University of East London, Brunel University, the University of Suffolk, The Student Room, Imprints Futures, MRS, Accenture, Enfield Council, ESOMAR, CIM, PwC, Campbell's, BI, Beano and the University of Surrey.

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BBC Radio interview

Betty was invited on BBC Radio Suffolk (again!) to talk about her innovative work using serious games and gamification to gather useful data and increase user engagement. Listen to the interview.

Client feedback

More testimonials can be found on the client reviews and player reviews pages.

Hire this brain

Want Betty to design and create a serious game for your business? Or would you like to learn from Betty Adamou's expertise through workshops or webinars? Get in touch for a rate card and a chat. Email is always best: hello[@]bettyadamou[.]com